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A single Corvian waits for you in the middle with a Shaman watching him. This next area with the last bridge is a bit of a trap.
#Road of the dead walkthrough full#
If you explore further down the cliff, you’ll find a full Brigand Set, including a Brigand Axe, Brigand Hood, Brigand Armor, Brigand Gauntlets, Brigand Trousers, and Brigand Twindaggers. Take her down, and you’ll get her Butcher Knife. Bait out her attacks and use her relatively slow strikes and lack of range to your advantage (though watch for her occasionally flinging Dung Pies at you). She can dish out some impressive damage with the thing - so don’t let her get a critical strike by kicking you defenseless or you’ll take a lot of damage. Grab the Titanite Shard they were guarding, and hop down and get ready for an interesting battle.ĭown the slope on the left path that curves under the area you were on, a near-naked Madwoman with a hat and a giant butcher knife will be charging up to you. If you didn’t kill the two the shaman may have summoned, they’ll be lounging in the small cave that exits the other side - up the small hill and across the bridge. Hop down the short ledge past the shaman, and avoid the path going left for the moment. Two of them are in a cave just above the main path, while a few more linger farther past the shaman. This guy will launch giant clouds of poison gas at you, create a small flame wave if you get near, and let out an ear-splitting screech that will automatically cause any other Corvians in the area to immediately transform and charge forth to attack! Grab the Soul of an Unknown Traveler before confronting the two in the middle, then quickly dodge the shaman’s spells and rush him before he causes more Corvians hiding out of sight to attack. Head up the path on the left and do the same for another enemy lingering just down the slope, before you go back to the main path leading past an overturned caravan where two more Corvians are standing in a clearing, watched over by a Corvian Shaman. From the first enemy, there’s one just to the left down an incline, so get the drop on him, and grab the Shriving Stone he was guarding. Knowing this, you can backstep, or dodge behind them and crush them as they thrash about, or make sure you take them out before they transform. After this, they’ll charge at you in an attempt to slash you repeatedly, often taking to the air to wildly hack at you from above. These guys may look docile, but the moment you approach they’ll begin screaming as wings rip from their backs. If you can press the attack and take him out from behind, you’ll get his Irithyll Straight Sword, and you’ll be able to open the door to the Bonfire, and the road beyond.Īs soon as you round the first bend, you’ll encounter a new enemy: a Corvian. He can be an extremely tough fighter, so don’t be afraid to use an Ember or whatever other items you can to boost things in your favor. Dodging backwards will rarely work due to his extreme range, so be warned if you try to back off and heal. Figure out the chain of his attacks to know when he starts to lunge in one direction, and capitalize on his mistake.
#Road of the dead walkthrough series#
He hits fast and hard, and dodging behind him is one of the few ways to avoid his strikes completely - he likes to leap in with a series of 3 lunging strikes, followed by a fourth behind him. Don’t be lured in by the Ember waiting in the middle of the room, and prepare to dodge his first wild lunging strikes. This mini-version of Vordt can pack quite the punch, as he trades in Vordt’s girth for frightening speed and accuracy with his own frost-biting sword. Taking the elevator down from the tower on the outskirts of the Undead Settlement (the one where you met Siegward), there’s one special enemy waiting between you and the bonfire that starts this new area - an Outrider Knight.